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#HOME index.php #ARCHIVES archive/2002.php archive/2003.php archive/2004.php archive/2005-april.php archive/2005-aug.php archive/2005-dec.php archive/2005-feb.php archive/2005-jan.php archive/2005-july.php archive/2005-june.php archive/2005-mar.php archive/2005-may.php archive/2005-nov.php archive/2005-oct.php archive/2005-sept.php archive/2006-2009.php archive/index.php #ARTICLES articles/artists-block-solutions-to-get-over-it.php articles/ati-graphics-card.php articles/deleting-direct-x.php articles/dmca-take-down-notice.php articles/doom-3-chronicles-interview.php articles/game-design-school-is-it-worth-it.php articles/how-and-where-to-look-for-freelance-3d-work-jobs.php articles/how-much-should-i-charge-for-freelance-3d-modeling-work.php articles/index.php articles/installing-glsetup.php articles/name-change-and-alt-nicks.php articles/online-gaming.php articles/optimising-dialup-connections.php articles/optimising-ping-and-improving-network-settings.php 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tutorials/blender/bake-normal-maps.php tutorials/blender/cycles-bake-normal-maps.php tutorials/blender/aging-models-using-sculpt-tool.php tutorials/blender/baking-ambient-occlusion-maps-for-terrain-advanced.php tutorials/blender/baking-ambient-occlusion-maps-for-terrain.php tutorials/blender/baking-ambient-occlusion-terrain-advanced_legacy.php tutorials/blender/baking-ambient-occlusion-terrain-legacy.php tutorials/blender/baking-ambient-occlusion.php tutorials/blender/baking-ambient-occlusion_adv.php tutorials/blender/baking-normal-maps-from-models-advanced.php tutorials/blender/baking-normal-maps-from-models.php tutorials/blender/basic-ambient-occlusion.php tutorials/blender/basic-appearence-and-layout.php tutorials/blender/basic-applying-material-texture-images.php tutorials/blender/basic-keyboard-mouse-movement-control.php tutorials/blender/basic-modeling-mesh-editing.php tutorials/blender/basic-optimise-models-for-export-to-games.php tutorials/blender/basic-unwrapping-uvw-maps.php 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tutorials/blender/using-retopo-tool.php tutorials/blender/view-grid-camera-clip-properties.php tutorials/frenzoo/convert-and-import-imvu-products.php tutorials/frenzoo/export-and-conversion-errors.php tutorials/frenzoo/exporting-dae-from-blender-and-converting-to-efa.php tutorials/frenzoo/make-furniture.php tutorials/frenzoo/make-rooms.php tutorials/gmax/applying-materials-and-alpha-transparent-textures-to-models.php tutorials/gmax/exporting-meshes-as-obj-models.php tutorials/gmax/import-gmax-models-into-max.php tutorials/gmax/uvw-unwrapping-and-skinning-models.php tutorials/idtech/donotenter-clip-brush.php tutorials/idtech/dynamic-lighting-principles.php tutorials/idtech/dynamic-outdoor-lighting-techniques.php tutorials/idtech/export-ase-models.php tutorials/idtech/export-lightwave-lwo-models.php tutorials/idtech/exporting-models-as-bsp-maps-advanced.php tutorials/idtech/exporting-models-as-bsp-maps.php tutorials/idtech/gtkradiant-1.4-setup-and-editing-idtech3-games.php 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tutorials/idtech/vertex-texture-blending-applied-to-models.php tutorials/idtech/what-are-smooth-groups-and-mesh-smoothing-on-models.php tutorials/imvu/blender-developer-tips.php tutorials/imvu/getting-started.php tutorials/imvu/make-furniture.php tutorials/imvu/make-opacity-maps-and-texture-masks.php tutorials/imvu/make-pets-advanced.php tutorials/imvu/make-pets-assembly.php tutorials/imvu/make-pets.php tutorials/imvu/make-product-bundles.php tutorials/imvu/make-rooms-armatures.php tutorials/imvu/make-rooms-export.php tutorials/imvu/make-rooms-extras.php tutorials/imvu/make-rooms.php tutorials/rtcw/make-a-double-steam-jet-effect.php tutorials/rtcw/make-a-steam-jet-effect.php tutorials/rtcw/npc-basics.php tutorials/rtcw/props-flamethrower-trigger-set-up.php tutorials/rtcw/set-up-an-end-map-trigger.php tutorials/rtcw/trigger-kill-ai-entity-chain.php tutorials/textures/how-not-to-make-normal-maps-from-photos-or-images.php tutorials/textures/make-better-textures-correct-size-and-power-of-two.php tutorials/textures/making-alpha-mask-of-tree-leaves-from-photos.php tutorials/textures/making-dds-using-ati-compressonator.php tutorials/textures/making-normal-maps-from-images.php tutorials/textures/making-normal-maps-from-photographs.php tutorials/textures/map-center-texture-challenge.php tutorials/textures/normal-map-orientation-applied-to-models.php tutorials/textures/understanding-oblivions-parallax-maps.php tutorials/textures/windows-dds-unknown-file-type-error.php tutorials/track-mania/basic-forever-track-editing.php tutorials/track-mania/basic-nations-track-editing.php tutorials/unreal/setting-up-smooth-groups-correctly-in-blender.php tutorials/unreal/smooth-groups-in-blender-archived.php tutorials/video/bake-ambient-occlusion-terrain_legacy.php tutorials/video/baking-ambient-occlusion-terrain.php tutorials/video/displace-terrain-2.49.php tutorials/video/displace-terrain.php tutorials/video/imvu-furniture-blender.php tutorials/video/render-sketchup.php tutorials/video/render-wireframe.php tutorials/video/simple-edge-bevel.php tutorials/video/transparency.php tutorials/video/view-properties.php #WORKSHOPS workshops/index.php
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