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The following list of items on this page are articles on issues, topics and features on games and gaming. Also included are opinions about games and gaming and game reviews. For more information click the links and read the articles to find out what's 'what'! You can also find commentary at http://blog.katsbits.com.
Finding freelance jobs or 3D work is surprisingly straightforward, once you know where to look and how to find it. Getting it, on the other hand, depends on other factors.
Artist block has to be one of the more perplexing aspects on being remotely creative. This article talks about some solutions to get you past these blocks.
A second opinion review of id softwares latest in the 'Wolfenstein' IP as developed by Raven and published by Activision.
An Interview with (lead) "world designer" on Funcom's Age of Conan: Hyborian Adventures discussing the trails and tribulations of developments as well as the process of creating the dungeons and world of Hyborian Adventures.
Article discussing some of the quests in Oblivion that cause players some of the biggest problems, including Mage's Guild suspension and redwort and dragons tongue, the Unicorn quest and others.
A good article listing some of the things to watch out for when playing Oblivion. What you should be doing to 'stat grow', things to look out for and a number of other useful hints and tips.
An interview with MrLyCon, one of the level designers working on Funcom's Conan : Hyborian Adventures, who found some time to talk about their use of GTK Radiant for developing content for a none id software game and engine.
Well here we are, finally made it. A review of the latest Medal of Honor game; Pacific Assault. It's no coincidence that last sentence is worded like that - "finally made it" - because that about sums up the action in Pacific Assault; it's brutal.
It could have been such a good game as it was based on Valves Half Life 2 source engine, which could have given rise to an excellent interactive experience.
A. T. I. One word, three letters.... I have seen the future and it shaped like that little red and white logo thingy they use..! A friend recently bought the kick ass, pint in glass, 64MB DDR Radeon; I never saw it, he'd put it into his machine as soon as he got it (duuhhh.!).
One of the greatest mysteries of the universe, the Q3A game server, is revealed here. See it in all it's glory and understand it's unfathomable depths.... mmmm, not quite, read this though and you be on the path of enlightenment.
Are you using a 28/33/56k (analogue) modem access to the web. Yes? Then read on.. the following applies to playing a game and setting up a server with a 28/33/56k modem.
Did you know you can customise your network settings to get the best performance out of your connection to the internet for online game play? Although writing this from the point of view of a 56k'er it equally applies to broadband connections (LAN included).
Updated article on the real world implications and practicalities of working as a freelance 3D artist and how much you should charge for your work.
Finding it hard to keep track of where the dungeons are? This article will help you out as it lists the dungeons and their offshoots as well as any important NPC placements.
Some of the more unusual items and features of the game are covered in this article, including the infamous suicide troll and Dorian money cheat.
A number of hints and tips to get better performance from Oblivion when running the game on low end computers.
A mini review of what is regarded as another genre defining game from Bethesda Softworks as a continuation of the Elder Scrolls saga.
A list of some of the more common locations for skill trainers in Oblivion.
As mentioned in the home page of Quake3Bits the follow write up is basically an assessment of Doom 3 and how it plays on low end PC systems.
Why do some players take exception to being beaten by a female character? Or is it just my imagination (and I do have a very active one..!)? Do they really think there is a girl behind the player who just whipped their ass, surely not, girls aren't that good are they?
I 'happened' upon a game the other day where someone was using an 'AimBot'. Now, I've heard the 'folklore' and 'tales' and read articles about them but I'd never actually come across one.
Yes I know this isn't quite a Quake 3 Arena matter but I just know you're gonna be interested in this one non the less.
First off..... this mission pack is hardware future-proofed - at least for the next 6 months anyway..! To get these new maps and bots to run smoothly (a minimum 50fps in the 'big bits' of the maps) you're gonna need one hell of a system spec!.
You can find out if your card supports DX8 by taking a look at the installation 'read me' file. The read-me usually contain the latest breaking news that wasn't put into the manual.
A good friend of mine persuaded me to get the very cool Myst III Exile ('point and click' for those that don't know it), and suggested it might run better if I installed DX8.
This applies to adding bots from the game server only. If you are running a non dedicated game (a normal game) it's best to use the 'in game' menu ('Esc' key if you're already playing a game) to add/remove bots.
'..what's in a name? Is not a rose a rose by any other name...' to miss-quote good ol' Shakin'Spear!.
An important thing to do that's often overlooked when trying to get the best performance for Q3A out of your on the installation disc.
Learn Blender 3D - learn to make a simple low-poly rigged and animated character
Blender & IMVU furniture - new to Blender? IMVU? Learn to make furniture quickly
Displaced Terrain Mesh - using displace to make a basic terrain +optimisation tips
Displace & Simple Terrain - making a simple terrain in Blender 2.49 using displace