This multi-part tutorial explains the process of making a simple animated Red Ninja Cubie™ character from the default scene Cube object. Taking the reader through a number of steps from start to finish with the purpose of building an initial knowledge-base of the basic in’s and out’s of using the applications tools and features, whilst additionally aiming to develop a broader understanding of the principles involved in 3D content modelling. Topics covered include meshing, UV unwrapping, materials, rigging and animation.
Download: Red Ninja™ source file (c. 900 KB | *.blend, *.tga).
- 1: Meshing & Modelling.
- 2: Materials.
- 3: Rigging the Character.
- 4: Action Editor & Animation.
- 5: Video Walkthrough.