Seven part series on making a simple animated Snowman character in Blender. From initial scene set-up to modelling and material assignments, on to UV Unwrapping and UV mapping, texture baking, then finally to rigging the mesh for articulation through the use of an armature skeleton, and creation of two simple animated sequences.
Download: KatsBits – Snowman Character Source (c. 40 MB | *.blend, *.tga, *.psd, *.xcf) Zip includes each stage of the process as indicated throughout.