Continuing on with Accessory items, we take a look at making a simple loop earring jewellery (jewelry) set. For this task we use a special Torus mesh primitive as the base object that is duplicated and multi-edited to shape, UV unwrap and then texture in Blender before being appended into the Accessory Starter File for positioning, prep and export to FBX, before then being imported and assembled in IMVU.
Download: Starter File(s) for this exercise.
• Avatar Starter File | c. 8 MB.
Times are approximate;
Design note: see links below for more on topics shown in the video;
– Setting up left or right mouse click.
– What is Mesh Smoothing?.
– The basics of Blender.
– Material basics, using Nodes in Blender.
– IMVU compliant material names.