MacOS, Blender 4 & IMVU Toolkit – Pose

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Description

In this quick test exercise we take a look at making an avatar pose using IMVU Toolkit in Blender 4.x on MacOS (MacBook). First the toolkit has to be installed correctly so it works on MacOS before we can then use the Animation Tool to make a static pose. Once the pose is done, using the Export tool, it can saved as an FBX for import and assembled in IMVU Studio.

Design note: some additional points to keep in mind;

Toolkit Installation

the IMVU Toolkit should work as normal on a MacBook or other MacOS device with Blender 4 so long as the Add-on is installed correctly, just make sure to note the directory path the script is initially saved to [1]. For more info on doing this refer to “MacOS & IMVU Toolkit for Blender 4.0+“. For Blender 3.6 LTS (recommended) on MacOS see “Installing IMVU Toolkit on Mac (Macbook Pro/Air etc.)“.

Toolkit file path
Initially IMVU Toolkit won’t correctly install to Blender 4 but will provide the necessary file path [1] information to complete the process.

Pose Mode

After loading the Animation Tool avatar, if the control skeleton (rig) is an orange wireframe, its in Object Mode and can’t be used to create a pose. To do this select the rig and switch to Pose Mode setting that option from the Interaction Mode [2] list (Control () + Tab). The rig will change to a series of coloured wires [3] that can then be selected and manipulated pressing G to move and R to rotate. For more on making static/statue poses refer to “IMVU Studio Toolkit – Static (Statue) Pose

Switch to Pose Mode
The Animation Toolkit might not be in the correct ‘mode’ to create a pose so use the Interative Mode selector [2] to switch to Pose Mode [3].

Timestamps

Times are approximate;
– 00:00 : Install Toolkit
– 04:30 : Animation Tool
– 08:30 : Export & Studio Import
– 11:00 : Action & Assembly


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