A set of game-ready domino tiles that include simple collision. Each tile consists a visible pipped game-mesh plus non-visible collision child object (parented to game mesh). Each has an origin located approximately centre-mass – tiles can be offset from this point by the same value, up/down, left/right. Tile set is organised for visibility, each needing to be ‘reset’ to 0,0,0 (and/or offset) depending on usage.
Mesh Info: 56 pieces – 28 tile + 28 collision.
Material Info: 2048 x 2048 pixels.
– Tile: Diffuse, Specular, Normal.
– Pips: Diffuse (+A), Specular, Normal (+ optional Opacity).
Dimensions: 4 x 2 x 0.5 (‘metres’ or ‘units’).
Faces/Tris: 254 tile, 12 collision (7,448 total).
Vertices: 140 tile, 8 collision (4,144 total).
License: assets available on this page are royalty free for commercial, educational or personal projects with Attribution. In plain English;
– YES: assets may be used or published freely with Attribution in (un)finished projects, as provided, or modified to suit purposes or functionality within such projects.
– NO: assets may not be resold, repacked or otherwise monetised separate from any given (un)finished or (un)published project.
CC Equivalent: Attribution-ShareAlike 4.0 International