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Make a simple animated Gingerbread character

March 16, 2015, 09:00:52 PM by kat


Text and image written tutorial on using Blender to make a (super) simple low-poly animated Gingerbread character from start to finish. Accompaniment to video previously posted (also included in tutorial for convenience).

Suitable for beginners.

Covers;
- using background images
- basics of mesh editing
- assigning materials, textures and UV maps,
- preparation, vertex groups and rigging
- Armatures and animation (simple walk cycle).

Project source files available (both free and extended materials).

Guest posting is OFF/DISABLED

December 21, 2014, 04:50:38 AM by kat
Guest posting is OFF/DISABLED

Due to the amount of spambots and bots in general hitting the forums Guest posting has been disabled.

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Tutorial update - Mesh Display (edge length etc.)

October 12, 2014, 03:42:08 PM by kat


Tutorial update: another tutorial completely rewritten with more information this time on "Mesh Display (Numerics) in Blender" (formally "Edge Length, Face & Vertex Normals properties in Blender"). Now covers edge length, face area, angles etc. and vertex/face normals in Blender 2.49 or below, Blender 2.50 through 2.65 and Blender 2.66 up to and including latest. Updated eBook also available.
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