Make a simple game ready character - the Red Ninja. This is the first part of a multi-part tutorial. Part 1: modelling the Red Ninja. Starting with the default Scene cube object a simply low-poly game-character is shown meshed and textured from start to finish using Blenders core tools and features (no special tricks or third-party plugins required). Source file available (requires forum account). Suitable for beginners.
Back in the day KatsBits used to be called Quake3Bits. When a YouTube channel was set up to accompany the then site it too was called "Quake3Bits', which also became part of the channels URL, or 'user' - http(s)://www.youtube.com/user/quake3bits. Later when everything grew into "KatsBits" this presented a bit of an issue because, although the channels 'name' could be changed (to "KatsBits Tutorial"), the underlying URL could not (once certain aspects of a Google account are registered, they cannot be changed). To fix this "KatsBits" (http(s)://www.youtube.com/user/katsbits/) was created as a separate channel.
The new channel has been live for a while but being a recent creation (relatively) had little content so some time has been taken to add that (without duplicating content, which causes issues for monetisation, ContentID and so on). Now with some 30 videos (and more to come from this point on), it's time to make the switch proper. So... if you are already a subscriber to "KatsBits Tutorials" keep sub'd to ask question and get support for existing videos - that will still be on-going. For new content subscribe to "KatsBits" to be kept up to date.
KatsBits provides freely available game and content making tutorials and resources, helping Visitors build their own games, or go further, Game Design Studios!. At KatsBits we strive to bring relevant material to our Readers and forefront Blender as a general game development tool.