Text and image written tutorial on using Blender to make a (super) simple low-poly animated Gingerbread character
from start to finish. Accompaniment to video previously posted
(also included in tutorial for convenience).Suitable for beginners
- using background images
- basics of mesh editing
- assigning materials, textures and UV maps,
- preparation, vertex groups and rigging
- Armatures and animation (simple walk cycle).
Project source files available (both free and extended materials).
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Tutorial update: another tutorial completely rewritten with more information this time on "Mesh Display (Numerics) in Blender
" (formally "Edge Length, Face & Vertex Normals properties in Blender
"). Now covers edge length, face area, angles etc. and vertex/face normals in Blender 2.49 or below, Blender 2.50 through 2.65 and Blender 2.66 up to and including latest. Updated eBook also available