RtCW Mages Skulls Source Map (Single Player)

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Mages Skulls SP Source Map

Map Info

  • author(s)
    – Ken ‘kat’ Beyer (model/level/game design, scripting)
    – Nigel ‘EMSIPE’ Cooney (graphics/scripting)
  • rel’ date – Aug 25 (original mod release Sept 03)
  • websitehttps://www.katsbits.com/magesskulls
  • name – Mages Skulls
  • zip file – Mages Skulls SOURCE (see below)
  • game – RtCW Single Player
  • bots – n/a
  • info – Source *.map file for Mages Skull, a Single Player custom map/mini-mod for Return to Castle Wolfenstein. ZIP includes three separate map files plus additional ASE model files compiled into the project as ‘inline’ mesh data;
    Mages Skulls cinematic
    Mages Skulls lvl1
    Mages Skulls lvl2
    File can be opened in the original WolfRadiant editor or any version of GtkRadiant compatible with Return to Castle Wolfenstein single player map editing. Map should compile using Q3Map2 as is, note however, Shader Overflow (“weapons flash”) bug may occur. Untested with other compiling tools. To open properly in GtkRadiant, Mages Skulls miniMOD may be needed for additional models, textures and other assets.
  • weapons – n/a

Download

Media

Mages Skulls SOURCE file - cinematic
Source file for Mages Skulls opening cinematic.
Mages Skulls SOURCE maps - Episode 1: Cargo
Source *.map for Mages Skulls Episode 1: Cargo – shown open in GtkRadiant
Mages Skulls SOURCE maps - Episode 2: Tomb
Source *.map for Mages Skulls Episode 2: Tomb – shown in GtkRadiant

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