Author Topic: [IMVU] Studio Editor, Normal & Shininess Tricks & Tips  (Read 231 times)

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Offline kat

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[IMVU] Studio Editor, Normal & Shininess Tricks & Tips
« on: November 17, 2020, 02:07:54 PM »

Description: in this playlist of videos recorded live (may include off-topic chat) we use a furniture item, a backdrop scene, to take a look at IMVU Studio; a quicker way to 'convert' Furniture items into Rooms; how this might mean making adjustments to project in Blender (Blender 2.83 LTS used) before then looking more closely at Normal and Shininess (specular) maps; how to make them quickly and effectively from 2D artwork to save time but maintain decent results; tricks and tips for optimising materials to avoid hitting project file-size limits, and more...

Duration (playlist):
 - Video I : Room Set up - c. 1 hr 55 mins (01:55:00).
 - Video II : Normal & Shininess Maps - c. 1 hr 45 mins (01:45:00).
 - Video III : Normal Map Tricks & Tips - c. 1 hr 45 mins (01:45:00).

- Blender 2.8+ Starter Files for IMVU.
- Learn to make Rooms for IMVU using Blender 2.8+.
- For more on creating items for IMVU see IMVU Basics tutorials.

Twitch Alternatives
Video I, Video II, Video III.


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