KatsBits
Patreon
Contact
Blog
Community
Downloads
Tools
Tutorials
Blender Codex
Login
Register
Menu
Home
Help
Search
KatsBits Community
»
Game Editing
»
Video Channel
»
Topic:
[IMVU] Studio Editor, Normal & Shininess Tricks & Tips
[IMVU] Studio Editor, Normal & Shininess Tricks & Tips
kat
·
1 ·
18936
« previous
next »
Print
Pages:
1
Go Down
0 Members and 1 Guest are viewing this topic.
kat
Administrator
Hero Member
Posts:
3148
[IMVU] Studio Editor, Normal & Shininess Tricks & Tips
on:
November 17, 2020, 02:07:54 PM
Description
: in this playlist of videos recorded live (may include off-topic chat) we use a furniture item, a backdrop scene, to take a look at
IMVU Studio
; a quicker way to 'convert'
Furniture
items into
Rooms
; how this might mean making adjustments to project in Blender (
Blender 2.83 LTS
used) before then looking more closely at Normal and Shininess (specular) maps; how to make them quickly and effectively from 2D artwork to save time but maintain decent results; tricks and tips for optimising materials to avoid hitting project file-size limits, and more...
Duration
(playlist):
-
Video I : Room Set up
- c. 1 hr 55 mins (01:55:00).
-
Video II : Normal & Shininess Maps
- c. 1 hr 45 mins (01:45:00).
-
Video III : Normal Map Tricks & Tips
- c. 1 hr 45 mins (01:45:00).
More
-
Blender 2.8+ Starter Files for IMVU
.
- Learn to
make Rooms for IMVU using Blender 2.8+
.
- For more on creating items for IMVU see
IMVU Basics tutorials
.
Twitch Alternatives
Video I
,
Video II
,
Video III
.
Print
Pages:
1
Go Up
KatsBits Community
»
Game Editing
»
Video Channel
»
Topic:
[IMVU] Studio Editor, Normal & Shininess Tricks & Tips
Search
Username
Password
Always stay logged in
Forgot your password?