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NOTE: the script was loaded via User Preferences which created a scripts/addon folder in the main Windows "User" profile, it seems custom scripts are placed there (need to be?) rather than in with the defaults located in the installation directory.
Traceback (most recent call last): File "/home/gavlig/.blender/2.60/scripts/addons/io_export_md5.py", line 849, in execute save_md5(settings) File "/home/gavlig/.blender/2.60/scripts/addons/io_export_md5.py", line 713, in save_md5 arm_action = thearmature.animation_data.actionAttributeError: 'int' object has no attribute 'animation_data'location:<unknown location>:-1
You are using wrong exporter. MD5 is for animated with bones models. If you simply trying to export level or a piece of a level, you need to export into ASE. There is another exporter for that.