Sponsored Adverts

Author Topic: [Unity] Convert *.map to Unity 3D (map2unity)  (Read 1380 times)

0 Members and 1 Guest are viewing this topic.

Online kat

  • Administrator
  • Hero Member
  • *
  • Posts: 2193
[Unity] Convert *.map to Unity 3D (map2unity)
« on: November 26, 2016, 06:22:32 PM »

IMPORTANT
Using third-party content may present Copyright issues - seek permission where necessary.

Converting a brush based level for use in Unity 3D. Basic process is to compile the BSP and then covert that to ASE which can then be imported into Blender (3DS Max or 3D app of choice) for further work and export to FBX, DAE etc.

For written explanation read "[Unity] Convert a .map to Unity 3D (map to model)"

Additional Resources
- Overview of the process of converting brush volumes into models and importing the result into Blender.
- Making models from BSP brushes or maps (export maps as models).
- Make ASE models from brush volumes (map).
- [Blender] brush-based structures.


 

Sponsored Adverts
RSS Content is copyright © KatsBits™ 2017 unless otherwise stated. All Rights Reserved.
No part of this web site may be reproduced (except for personal use, or otherwise stated) without prior written permission from KatsBits.com. For more infomation on copyright click here.
Web design cpdtAdvertisePrivacy PolicyDMCA (about DMCA) Home Store Workshops Blog Jobs Support About Katsbits Contact Site Search KatsBits Help Site Map RSS feed Forum YouTube FaceBook LinkedIn Twitter IMVU