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Author Topic: [Unity] Convert *.map to Unity 3D (map2unity)  (Read 2601 times)

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Offline kat

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[Unity] Convert *.map to Unity 3D (map2unity)
« on: November 26, 2016, 06:22:32 PM »

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Converting a brush based level for use in Unity 3D. Basic process is to compile the BSP and then covert that to ASE which can then be imported into Blender (3DS Max or 3D app of choice) for further work and export to FBX, DAE etc.

For written explanation read "[Unity] Convert a .map to Unity 3D (map to model)"

Additional Resources
- Overview of the process of converting brush volumes into models and importing the result into Blender.
- Making models from BSP brushes or maps (export maps as models).
- Make ASE models from brush volumes (map).
- [Blender] brush-based structures.


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