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wglMakeCurrent: setting Processor Affinity
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33639 Views |
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Scale models (mapobjects) in GtkRadiant
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34612 Views |
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Exporting *.bsp from 3DS Max
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42259 Views |
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What is 'smoothing', what are 'smooth groups'
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29614 Views |
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32320 Views |
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Quake Wars and broken DDS images and textures
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20498 Views |
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33611 Views |
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Quake 4 Portal 'popping'
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15485 Views |
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Texture 'normalisation' on Patch Meshes
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15236 Views |
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Organising frequently used shaders
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14642 Views |
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15363 Views |
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15016 Views |
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Normal maps: texture space and orientation
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14603 Views |
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