kat
I load the model in the modelviewer, uv mapping is correct then just you like say, i flip the UV image left to right, 90 degree, 180 degree neither of these works, finally flipping top to bottom looks right. See the screenshot below. [cod4]
http://www.screencast.com/t/M2sMQC969But there is a unacceptable problem,note the red mark, i don't know the reason (maybe the tool xconv? it is a beta vision). Is there any other way or script to export xmodel (cod4 using) with uv mapping for blender?
By the way, while English isn't my native language, I try writing acceptable English. kat, thank you for wasting time in reading my poor words. there must be many mistakes of spelling and grammar
, you could point out or edit it straightly. After all it also is a chance to learn native English.