KatsBits
Patreon
Contact
Blog
Community
Downloads
Tools
Tutorials
Blender Codex
Login
Register
Menu
Home
Help
Search
KatsBits Community
»
Game Editing
»
Video Channel
»
Topic:
Importing and prepping ASE models for megatexture
Importing and prepping ASE models for megatexture
kat
·
1 ·
10966
« previous
next »
Print
Pages:
1
Go Down
0 Members and 1 Guest are viewing this topic.
kat
Administrator
Hero Member
Posts:
3139
Importing and prepping ASE models for megatexture
on:
July 01, 2010, 02:17:07 AM
Importing ASE terrain into QuakeEdit
After
converting a section of brushwork terrain as an *.ase model
(using Q3Map2) its then imported into Blender (2.49 shown) and UV mapped so it can be
exported back out as an *.ase model for use with megatexture terrain
.
Print
Pages:
1
Go Up
KatsBits Community
»
Game Editing
»
Video Channel
»
Topic:
Importing and prepping ASE models for megatexture
Search
Username
Password
Always stay logged in
Forgot your password?