Subject / Started by | Replies / Views | Last post | ||
---|---|---|---|---|
0 Members and 4 Guests are viewing this board. | ||||
[md5] Animated Character problem
Started by stilobique |
7 Replies
16010 Views |
April 14, 2011, 04:55:51 PM by kat |
||
[MD5] animation issue in Blender 2.56a
Started by motorsep |
3 Replies
11765 Views |
January 30, 2011, 05:34:25 PM by kat |
||
Quake 4 model error
Started by cuetip |
4 Replies
12945 Views |
January 19, 2011, 04:32:57 PM by kat |
||
[blender2.49]question about mesh
Started by yeedoo |
6 Replies
14364 Views |
January 10, 2011, 02:07:25 PM by yeedoo |
||
q3map2 decompile problem
Started by tester |
4 Replies
13757 Views |
December 24, 2010, 04:09:58 PM by kat |
||
2 Replies
13944 Views |
October 24, 2010, 12:30:48 AM by pazur |
|||
[ET:QW] MD5 Exporter for Blender
Started by pazur |
4 Replies
19431 Views |
September 09, 2010, 03:06:08 AM by kat |
||
O3D conversion problem
Started by stico |
7 Replies
18313 Views |
August 19, 2010, 11:23:09 PM by kat |
||
21 Replies
36938 Views |
July 26, 2010, 04:19:43 PM by kat |
|||
[Blender] Glass casting dark shadows?
Started by pazur |
6 Replies
27525 Views |
July 16, 2010, 02:40:05 PM by pazur |
||
[blender] Normalmap not tiling
Started by pazur |
6 Replies
16444 Views |
July 02, 2010, 02:19:37 AM by pazur |
||
9 Replies
21257 Views |
June 03, 2010, 05:26:13 AM by kat |
|||
[blender] animation question
Started by Shaderman |
5 Replies
15142 Views |
March 28, 2010, 10:17:59 PM by ratty redemption |
||
[gmax] Can Gmax use Normal maps
Started by kat |
0 Replies
17069 Views |
February 17, 2010, 08:47:20 AM by kat |
||
[Blender] Decimate in 2.49a
Started by silicone_milk |
2 Replies
13886 Views |
January 20, 2010, 08:40:02 AM by kat |
||
[gmax] import Collada *.dae files
Started by kat |
0 Replies
17336 Views |
January 11, 2010, 04:28:43 AM by kat |
||
[Blender] 2.5 and UT content creation
Started by Savage |
5 Replies
19771 Views |
January 09, 2010, 07:28:11 PM by ratty redemption |