Sponsored Adverts

Author Topic: RE_LoadWorldMap: maps/[mapname].bsp not found  (Read 2478 times)

0 Members and 1 Guest are viewing this topic.

Offline kat

  • Administrator
  • Hero Member
  • *
  • Posts: 2343
RE_LoadWorldMap: maps/[mapname].bsp not found
« on: June 25, 2015, 10:18:47 PM »
I got...

Code: [Select]
RE_LoadWorldMap: maps/testctf1.bsp not found
(testctf1 is the map name) anyone got a clue on this one? I followed a Q3 Radiant manual and did exactly as it said (even in the sample map) and it did not load in Quake 3. [MEtAL]

You tried 'sv_pure 0'? Did you put the map file into a pk3? If not try that as I seem to remember someone saying pk3 files have preference over folders/files in baseq3 (the game will look at pk3 files 1st) Also make sure you have an info_player_start [kat]


Sponsored Adverts
RSS Content is copyright © KatsBits™ 2019 unless otherwise stated. All Rights Reserved.
No part of this web site may be reproduced (except for personal use, or otherwise stated) without prior written permission from KatsBits.com. For more infomation on copyright click here.
Web design cpdtAdvertisePrivacy PolicyDMCA (about DMCA) Home Store Workshops Blog Jobs Support About Katsbits Contact Site Search KatsBits Help Site Map RSS feed Forum YouTube FaceBook LinkedIn Twitter IMVU