Sponsored Adverts

Author Topic: Starting the Quake 4 editor  (Read 3882 times)

0 Members and 1 Guest are viewing this topic.

Offline kat

  • Administrator
  • Hero Member
  • *
  • Posts: 2348
Starting the Quake 4 editor
« on: June 24, 2015, 11:48:29 PM »
The editor for games powered by the Doom 3 engine is included in the game exe and can be accessed (normally) in two ways;
  • Start the game, drop the console and type 'editor'
  • Create a new shortcut and add a few 'commands' to it.
Method two is preferable as you have more control over what happens when the editor starts. Because setting up the Quake 4 editor is functionally the same as setting up Doom 3's editor click here to read the following tutorial; "Doom 3 - setting up the editor"

Essentially though you need to edit your desktop short cut so it's similar to the following;

Code: [Select]
"E:\\Program Files\Quake4\Quake4.exe" +r_fullscreen 0 +r_gamma 1 +vid_restart +wait +editor
If +r_gamma doesn't work, try r_brightness 1 to prevent the editor from over brightening your desktops gamma/brightness.

 

Sponsored Adverts
RSS Copyright © 2019 KatsBits™. All Rights Reserved. No part of this or associated properties shall be reproduced without prior consent. AdvertisePrivacy PolicyDMCA (about DMCA) • Copyright PolicyCopyright Contact Home Blog Support About Contact Site Search Site Map RSS feed Forum YouTube FaceBook LinkedIn Twitter Instagram IMVU