Author Topic: [UDK] Save door/window, trigger and animation  (Read 5054 times)

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Offline ward

  • Newbie
  • Posts: 33
[UDK] Save door/window, trigger and animation
« on: May 22, 2011, 07:41:38 PM »
How do I save a door/window, its trigger, and the open/close animation, please?

Offline kat

  • Administrator
  • Hero Member
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  • Posts: 2422
Re: Save door/window, trigger and animation
« Reply #1 on: May 22, 2011, 09:55:38 PM »
lol, you need to be a bit less cryptic with your questions ;o)

What's is going to be used for? What engine? What file formats do you have available? When posting questions always provide as much information as you can about what you're doing and how the objects are going to be used otherwise you'll only really ever get 'generic' answers.

Offline ward

  • Newbie
  • Posts: 33
Re: Save door/window, trigger and animation
« Reply #2 on: May 22, 2011, 10:22:26 PM »
Found it already, I needed prefab, I had no idea prefab copied the kismet stuff too, sorry for the useless topic. Stuff is starting to come together now :)

 

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