Author Topic: gray mass with room nodes  (Read 156 times)

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Offline Fasha

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gray mass with room nodes
« on: August 31, 2020, 06:50:12 PM »
ok so im using the blender files from katsbit room nodes and i have this weird gray mass that prevents me from seeing for xx amount of distance from where the preplaced nodes/avatars/boxes are. and i cant find any info on how to get the gray scale/screen/mass(???) off to view for larger areas for rooms. any help would be grateful, as im new to blender and meshing

Offline kat

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Re: gray mass with room nodes
« Reply #1 on: September 01, 2020, 04:33:42 AM »
Yep see here https://www.katsbits.com/codex/view-clip/ that's the Camera Clip Plain, it occurs making IMVU content because the scale difference between Blender and IMVU is massive (c. 100x larger). For rooms you want to adjust the Clip End value to at least "50,000".

P.S. nice room!

Offline Fasha

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  • Posts: 2
Re: gray mass with room nodes
« Reply #2 on: September 01, 2020, 06:02:42 PM »
Thanks on both ^.^ the end part was giving me a headache trying to get all the pieces where it needed to be.

Offline kat

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Re: gray mass with room nodes
« Reply #3 on: September 02, 2020, 08:38:29 AM »
No problems and yep using Nodes makes putting all the parts where they need to be easier, using Armatures and bones was a nightmare back in the olden days!

 

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