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Author Topic: StyleNum == MAX_SWITCHED_LIGHTS  (Read 3233 times)

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Offline kat

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StyleNum == MAX_SWITCHED_LIGHTS
« on: June 26, 2015, 02:58:39 AM »
Problem
I've placed some lights with targets (I don't know exactly if it causes the problem or not). Then when I complied I got this error.

Code: [Select]
StyleNum == MAX_SWITCHED_LIGHTS
What does this mean? [3tehakanyuksel]

Solution
This occurs with targeted lights. It's a Quake/Quake 2 vestige where targetnames were indexed for lightstyles. Since Quake 3 has no lightstyles (no flickering lights), you can't target light entities. [ydnar]

 

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