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21
Video Channel / Re: Mesh offset in IMVU after export
« Last post by Guyon on October 25, 2019, 07:32:41 PM »
I figured this out.  In 2.8 my modeled object is parented!   The fix was:
left clicked the box
SHIFT clicked the rtHand
Object/Parent/Bone (and click the keep transformed box)

22
Video Channel / Re: Mesh offset in IMVU after export
« Last post by Guyon on October 25, 2019, 06:19:37 PM »
Yes that was me I will stay here.

It looks like you never did rotation and scale.  I did that could that be my issue?

Where do you remove doubles? (to close the gap?)   
Do you mean delete everything but the cube and the rtHand(AttachmentRoot)?
23
Video Channel / Re: Mesh offset in IMVU after export
« Last post by kat on October 25, 2019, 04:15:50 PM »
You mean this video? - https://www.katsbits.com/smforum/index.php?topic=1007.0

Yep, per reply here (if that was you also), try exporting with Selected Objects disabled.
24
Video Channel / Mesh offset in IMVU after export
« Last post by Guyon on October 25, 2019, 03:35:42 PM »
**SOLVED

I followed the Blender 2.8 Accessories box tutorial, and it imported and linked to the hand into IMVU.  But there is an offset. I can supply the blender and my fbx but does anyone know of a reason for the offset?
My Blender Import was:

Derive New Product
Female Accessory GO
Import FBX/ Load FBX / Your file
(Did not change any setting) Configure FBX
(Back on Screen) Apply Scale 0.01 Mesh ID 2 CLICKED Import
Import Changes/ Apply Changes
Config Menu/ Attachment Node rtHand

Thanks

[EDIT] moved to appropriate topic. Kat.
25
Video Channel / [IMVU] making an animated Ice Scooter
« Last post by kat on October 03, 2019, 12:30:01 PM »

Description: Twitch stream in real-time making an animated Ice Scooter for IMVU using Blender (2.79) with lots of custom static and animated avatar poses!

Duration: 06:30:00 hrs
26
Blog / Re: World Business List scam
« Last post by kat on October 02, 2019, 03:47:52 AM »
New contact/address associated with the World Business List scam;
Quote
World Business List
P.O. Box 3079
3502 GB
Utrecht
The Netherlands
Fax: +31 205 248 107
27
Video Channel / [Minecraft] mesh, rig, animate a character in Blender
« Last post by kat on September 26, 2019, 09:00:15 AM »
Recorded live on KatsBits Twitch. Making a simple minecraft style character in Blender 2.79 from a few primitive shapes that are then rigged (Armature) and animated.

- Animated minecraft character source

Part 1 - Mesh

Part II - UV's, Rigging

Part III - Animating
28
Blog / Re: eBusiness Number Registry (European Business Registry) scam
« Last post by kat on September 25, 2019, 10:07:48 AM »
Latest iteration of the European Business Register (EU Business Register) scam (note the address associated with the scam, previously a Berlin location, is now(?) the same as for the World Business List scam, the Zeist in the Netherlands);

Quote
THE SIGNING OF THIS DOCUMENT REPRESENTS THE ACCEPTANCE OF THE FOLLOWING CONDITIONS AND THE CONDITIONS STATED IN “THE TERMS AND CONDITIONS FOR INSERTION” ON THE WEB PAGE: WWW.EUBUSINESSREGISTER.NET. THE SIGNING IS LEGALLY BINDING AND GIVES YOU THE RIGHT OF AN INSERTION IN THE ONLINE DATABASE OF THE EU BUSINESS REGISTER, WHICH CAN BE ACCESSED VIA THE INTERNET, ALL IN ACCORDANCE WITH THE CONTRACT CONDITIONS STATED ON “THE TERMS AND CONDITIONS FOR INSERTION” ON WEB PAGE: WWW.EUBUSINESSREGISTER.NET. THE VALIDATION TIME OF THE CONTRACT IS THREE YEARS AND STARTS ON THE EIGHTH DAY AFTER SIGNING THE CONTRACT. THE INSERTION IS GRANTED AFTER SIGNING AND RECEIVING THIS DOCUMENT BY THE SERVICE PROVIDER I HEREBY ORDER A SUBSCRIPTION WITH THE SERVICE PROVIDER EU BUSINESS SERVICES LTD. “EU BUSINESS REGISTER”. I WILL HAVE AN INSERTION INTO ITS DATABASE FOR THREE YEARS. THE PRICE PER YEAR IS EURO 995. THE SUBSCRIPTION WILL BE AUTOMATICALLY EXTENDED EVERY YEAR FOR ANOTHER YEAR, UNLESS SPECIFIC WRITTEN NOTICE IS RECEIVED BY THE SERVICE PROVIDER OR THE SUBSCRIBER TWO MONTHS BEFORE THE EXPIRATION OF THE SUBSCRIPTION. YOUR DATA WILL BE RECORDED. THE PLACE OF JURISDICTION IN ANY DISPUTE ARISING IS THE SERVICE PROVIDER’S ADDRESS. THE AGREEMENT BETWEEN THE SERVICE PROVIDER, EU BUSINESS SERVICES LTD AND THE SUBSCRIBER IS GOVERNED BY THE CONDITIONS STATED IN “THE TERMS AND CONDITIONS FOR INSERTION” ON THE WEB PAGE: WWW.EUBUSINESSREGISTER.NET

29
FAQ on games, gaming & IT / Carrier Services is having trouble with Google Play Services
« Last post by kat on September 01, 2019, 07:53:00 AM »

There's a persistent synchronisation error on Android devices (Android Pie [9] in particular) that prevents, interrupts or interferes with applications or services ability to automatically or self update; email apps (Outlook, Gmail, Blackberry Hub+ Inbox etc.), calendar apps, tasks etc. and other scheduled or time sensitive apps seem to be particularly affected. The error seems especially prevalent with POP (POP3) services associated with privately held domain names (non Gmail, Outlook, Yahoo etc. email).

Quote
Google Play Services
Carrier Services is having trouble with Google Play Services...

It seems that disabling access permissions for any item under Google Play services, specifically those relating to Carrier Services component, interferes with dependent apps ability to properly function. However, although further error states;

Quote
This app won't work properly unless you allow Google Plage services' request to access the follow:
● [disabled items list
● Body sensors
● Camera
● Location
● SMS
● etc.]
To continue, open Settings, then Permissions, and allow all listed items.
Unfortunately even with all items enabled as requested (which may cause privacy concerns), the error still occurs intermittently suggesting there may be issues with various apps and services connecting and/or using Android 9 rather than there necessarily being an access or permissions issue.

The upshot: there doesn't appear to be a single fix for the email synchronisation issue, which may require Carrier services options and/or Account Sync to be enabled/disabled occasionally to kick the system into action.
30
IMVU Content Creating / Re: Missing image in Blender 2.80
« Last post by kat on August 16, 2019, 03:53:49 AM »
Moved to its own topic ;o)

This happens with Blender 2.80 because it no longer uses the old Blender Render material system, materials are there but they're missing the other elements that makes them work in Blender 2.79, so they appear white or untextured. The fix is to basically rebuild the material using the new Node system. Read more about this here https://www.katsbits.com/codex/imvu/

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