Using tri-soup to shape floors
Tri-soup isn't just for terrain, it can be used in a simpler form to shape and modify room flooring to break up what might otherwise be flat monotony. Use the Clipper ("Ctrl+right-click
") to split selected volumes into triangles then press "V
" to edit vertices (changes the height). Clipper tool can also be activated pressing "X
", from "Selection » Clipper » Toggle Clipper
", or by clicking the "Clipper
" button in Radiants toolbar (displays an icon showing a triangle with three points).