Sponsored Adverts

Author Topic: [Radiant] shaping floors using tri-souping  (Read 1419 times)

0 Members and 1 Guest are viewing this topic.

Offline kat

  • Administrator
  • Hero Member
  • *
  • Posts: 2193
[Radiant] shaping floors using tri-souping
« on: December 14, 2015, 12:50:35 AM »

Using tri-soup to shape floors

Tri-soup isn't just for terrain, it can be used in a simpler form to shape and modify room flooring to break up what might otherwise be flat monotony. Use the Clipper ("Ctrl+right-click") to split selected volumes into triangles then press "V" to edit vertices (changes the height). Clipper tool can also be activated pressing "X", from "Selection Clipper Toggle Clipper", or by clicking the "Clipper" button in Radiants toolbar (displays an icon showing a triangle with three points).


 

Sponsored Adverts
RSS Content is copyright © KatsBits™ 2017 unless otherwise stated. All Rights Reserved.
No part of this web site may be reproduced (except for personal use, or otherwise stated) without prior written permission from KatsBits.com. For more infomation on copyright click here.
Web design cpdtAdvertisePrivacy PolicyDMCA (about DMCA) Home Store Workshops Blog Jobs Support About Katsbits Contact Site Search KatsBits Help Site Map RSS feed Forum YouTube FaceBook LinkedIn Twitter IMVU