The doom3.gpl source code uses a standard 'icon' bitmap image to illustrate the compiled exe. To change this replace the respective 'icon' files, i.e. *.ico/Win, *.icns/OSx, *.png/Linux, in the following locations;
- For Windows: "
\neo\sys\win32\rc\res", change "
doom.ico" and/or "
icon2.ico" (32bit,
32x32 pixel bitmap).
- For Mac: "
\neo\sys\osx", change "
Doom3.icns" (32bit,
128x128 pixel bitmap).
- For Linux: "
\neo\sys\linux\setup\image", change "
doom3.png" (32bit,
48x48 pixel PNG).
Images can be 24bit or 32 bit, the latter being required if the icon is to appear shaped or 'masked' in some way, a function that requires the use of image based alpha mask/channels, or where black (0,0,0) represents 0% opaque (100% transparent) pixels.
Other useful doom3.gpl topics-
Changing the name of DOOM3.exe (custom naming DOOM3.exe)
-
Compiling the doom3.gpl source code with Visual Studio