...Why should people know that textures should be power of two if they didn't learn it in any education?...
Yes, totally. There's too much stuff online telling people how to make stuff in terms of pressing various buttons in Max, but the fundamental principles get very little eyeball time anywhere, certainly that's in a form easily digested by people not familiar with the whole game development process. Obviously this is notwithstanding the general problem these days with
instant gratification, users don't want to 'learn' per-say, they just want to 'do' and 'have'.
Something slightly related to this, i.e. 'education'. I was just reading an interesting article in this months
Develop Magazine (
read it online here.. page 15 is the article) which commented on that lack of applicants to "computing degrees". Now I don't know what constitutes a computing 'degree', but according to the author whilst general IT professionals has gone up year on year, since approx 2001 there's been a 50% drop in the number of graduates taking 'computer' related degrees, to the extent that Universities are finding themselves having to make courses easier so as to get the applicants in. It's seems there's a fundamental 'malaise' around.
Additionally... Bad ratty for tiling his bathroom all wrong!! hehe
