Recovered what I had left of the model after I was forced to do a hard restart on the machine. I had disabled auto-save so as to not clutter the Unity assets folder and hadn't actually saved the .blend file myself so I wound up losing half her hair and all of the rigging I had done for the pigtails.
Decided to redo her hair from scratch, play with some AO baking, and try a new look for her with short red hair and throwing a scarf on her. The scarf is what I originally had in mind but something about it is bugging me; I think I have the way it wraps modeled wrong.
I like how she's ended up looking though. I was really not looking forward to trying to animate hair for her different actions. A scarf doesn't sound all that much better but it does seem a little more straightforward.
I feel like I want to slap a gold fish stencil on the dark blue scarf.


Here she is loaded up in Unity. I duplicated her so you can see the back of the scarf since it's not double-sided and doesn't render when viewed from the front. Simple fix.

Edit: Not entirely sure why the images are so large? I thought they defaulted to a restrained size since the last time I posted large images a couple years back heh.