I'm sorry if my question is in the wrong thread but I didn't know how to create a new one. I want to use the new Blender 2.5 to make content for the ClanDW UT3 server, our Death Warrant Invasion server, that I'm a member of. I used Blender 2.4x in the past to create content, mostly static because I was just getting familiar with the way UT3 uses armatures, and the export scripts I used for both static, skeletal, and animations all worked great but with the new 2.5 using Python 3.1, I get errors left and right with all of them. Mostly "print" errors. I know some things have changed but is their a new script or a way I can go in with IDLE and make the necessary changes? I have had to make minor changes in the past when changing versions of Python 2.x series with success but so far, I'm not having any luck here with the new Python 3.1... A lot of changes I guess. Any help or a point in the right direction would be greatly appreciated. I'm running behind schedule for a new line of monsters I hope to create soon but I'm burning a lot of time programming and learning to program just to get this fixed. Again, thanks in advance. Great to be here, thanks for excepting me.