The white selection area associated with each
Selection Tool can't be 'zoomed' in the sense you're thinking - that would be done beforehand (and after depending on selection difficulty) - see below. However, their size can be changed, but it depends a great deal on the tool itself - "
MMB+Scroll" or "NumPad+" and "NumPad-" to increase/decrease Circle Select for example.
If you meant Zooming the Scene, that can be done using "
Ctrl+ '+'" (plus) and "
Ctrl+ '-' " (minus) (the keys to the immediate right of "Backspace" - location may differ based on your keyboard layout though).
The axis of manipulation is locked
after the particular function is initiated. To rotate a selection around "
Z" (that's "
Top" view, or "
NumPad7") you would do this; press "
R" to initiate "Rotate", then press "
Z" to lock the axis. Moving the mouse will then result in the selection rotating
specifically around "Z". This works similarly when Scaling ("S") or Translating ("G") said selection.
There isn't a one button "include this" feature as that assumes Blender knows what you're trying to do. This basically means complex selections (relative to the relationship between selectable elements and which element item was/is active [the last to be selected]) are often facilitated through using different selection mode types. For example, with a single vertex selected, using "
Ctrl+Numpad +" or "
Ctrl+NumPad -" additional elements can be included. This might then mean using "
Shift+RMB" to manually deselect particular elements in the middle, resulting with the desired final selection that can then be worked on.