I'm wondering if anybody else is having Blender crash on using the Decimate modifier?
I'm making some terrain out of a heightmap with something like 8 subdivisions, applying the displacement modifier, then creating a decimate modifier. If I change any settings on the modifier or try to apply it, Blender hangs then crashes.
Is this happening to anybody else? I'm thinking I might download Blender 2.5 and play with that instead.