[textures] Parallax Map Generator

Started by kat, December 13, 2009, 06:46:52 AM

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kat

The closest application to this would be CrazyBump which has the ability to make a series of 'maps' or images that will allow content to be used in the context of parallax mapping. Note however that games tend not to use 'true' parallax - as defined in technical papers on the subject, so any given game may implement 'parallax' in any number of ways - using code to 'boost' one or more of the R, G, or B channels of a normal map; using the alpha channel of an image, using a separate image and so on.