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0 Members and 1 Guest are viewing this board. | ||||
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24311 Views |
June 26, 2015, 05:09:00 PM by kat |
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31205 Views |
February 14, 2016, 02:56:16 PM by kat |
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34302 Views |
July 08, 2016, 07:29:54 AM by kat |
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36814 Views |
August 18, 2014, 06:46:43 AM by kat |
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Quake 4 model rotation problem
Started by kat |
0 Replies
9222 Views |
June 25, 2015, 01:20:50 AM by kat |
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Quake 4 MP collision problems
Started by kat |
0 Replies
9329 Views |
June 25, 2015, 01:37:27 AM by kat |
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Models not loading into the D3/Q4 editor
Started by kat |
0 Replies
9368 Views |
June 25, 2015, 02:18:27 AM by kat |
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r_lightdetaillevel [n]
Started by kat |
0 Replies
9399 Views |
June 25, 2015, 02:46:39 AM by kat |
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Opening/Accessing Condump log.txt
Started by kat |
0 Replies
9443 Views |
June 24, 2015, 11:32:26 PM by kat |
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Creating mapsize data for Quake 4 MP maps
Started by kat |
0 Replies
9453 Views |
June 25, 2015, 02:54:50 AM by kat |
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Organising frequently used shaders
Started by kat |
0 Replies
9556 Views |
June 25, 2015, 03:12:06 PM by kat |
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Normal maps: texture space and orientation
Started by kat |
0 Replies
9566 Views |
June 25, 2015, 03:53:00 AM by kat |
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Types of 'surface' in Quake 4
Started by kat |
0 Replies
9644 Views |
June 25, 2015, 01:18:34 AM by kat |
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Using 'inline' models
Started by kat |
0 Replies
9675 Views |
June 25, 2015, 02:21:34 AM by kat |
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0 Replies
9753 Views |
June 25, 2015, 12:33:40 AM by kat |
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idTech 4 & 'Overbright' lights
Started by kat |
0 Replies
9758 Views |
June 25, 2015, 02:13:53 AM by kat |
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Folder structure for MP level editing
Started by kat |
0 Replies
9801 Views |
June 25, 2015, 12:41:49 AM by kat |
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0 Replies
9812 Views |
June 25, 2015, 01:54:48 PM by kat |
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Normal map Rotation issues
Started by kat |
0 Replies
10003 Views |
June 25, 2015, 01:58:00 AM by kat |
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Texture 'normalisation' on Patch Meshes
Started by kat |
0 Replies
10051 Views |
June 25, 2015, 03:17:55 PM by kat |