Subject / Started by | Replies / Views ![]() |
Last post | ||
---|---|---|---|---|
0 Members and 1 Guest are viewing this board. | ||||
![]() |
|
0 Replies
7431 Views |
![]() by kat |
|
![]() |
|
0 Replies
13586 Views |
![]() by kat |
|
![]() |
|
0 Replies
14265 Views |
![]() by kat |
|
![]() |
|
0 Replies
16074 Views |
![]() by kat |
|
![]() |
|
Quake 4 model rotation problem
Started by kat |
0 Replies
4128 Views |
![]() by kat |
![]() |
|
Models not loading into the D3/Q4 editor
Started by kat |
0 Replies
4168 Views |
![]() by kat |
![]() |
|
Creating mapsize data for Quake 4 MP maps
Started by kat |
0 Replies
4234 Views |
![]() by kat |
![]() |
|
Quake 4 MP collision problems
Started by kat |
0 Replies
4259 Views |
![]() by kat |
![]() |
|
Opening/Accessing Condump log.txt
Started by kat |
0 Replies
4263 Views |
![]() by kat |
![]() |
|
Organising frequently used shaders
Started by kat |
0 Replies
4274 Views |
![]() by kat |
![]() |
|
r_lightdetaillevel [n]
Started by kat |
0 Replies
4282 Views |
![]() by kat |
![]() |
|
Normal maps: texture space and orientation
Started by kat |
0 Replies
4381 Views |
![]() by kat |
![]() |
|
Types of 'surface' in Quake 4
Started by kat |
0 Replies
4387 Views |
![]() by kat |
![]() |
|
Folder structure for MP level editing
Started by kat |
0 Replies
4393 Views |
![]() by kat |
![]() |
|
0 Replies
4442 Views |
![]() by kat |
|
![]() |
|
0 Replies
4478 Views |
![]() by kat |
|
![]() |
|
idTech 4 & 'Overbright' lights
Started by kat |
0 Replies
4556 Views |
![]() by kat |
![]() |
|
Using 'inline' models
Started by kat |
0 Replies
4563 Views |
![]() by kat |
![]() |
|
Texture 'normalisation' on Patch Meshes
Started by kat |
0 Replies
4636 Views |
![]() by kat |
![]() |
|
Using ASE models in Quake 4
Started by kat |
0 Replies
4663 Views |
![]() by kat |