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wglMakeCurrent: setting Processor Affinity
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21030 Views |
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Scale models (mapobjects) in GtkRadiant
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22128 Views |
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Exporting *.bsp from 3DS Max
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28650 Views |
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What is 'smoothing', what are 'smooth groups'
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16919 Views |
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19972 Views |
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Quake Wars and broken DDS images and textures
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12163 Views |
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21273 Views |
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Quake 4 Portal 'popping'
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7548 Views |
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Texture 'normalisation' on Patch Meshes
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7381 Views |
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Organising frequently used shaders
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6945 Views |
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7437 Views |
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7154 Views |
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Normal maps: texture space and orientation
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7000 Views |
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