Author Topic: IMVU (re)naming armature bones in Blender  (Read 2428 times)

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Offline kat

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IMVU (re)naming armature bones in Blender
« on: July 01, 2010, 07:51:49 PM »
Bones have to carry the correct names to work. Select a bone in edit mode and then amend the name in the bones properties panel.

 


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