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KatsBits no longer BFCT (where do 'we' go from here?)

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kat:
This issue was posted to Twitter by BlenderNation (thanks BN) which got, it has to be said, an odd reply from Ton.
@BlenderNation @BlenderNetwork @Mrkat moaning in twitter nor moaning on forums helps. Check "get involved" on blender site, or just mail me.— Ton Roosendaal (@tonroosendaal) July 19, 2013
--- End quote ---
Now whilst BlenderNetwork is run independently of Blender.org (Blender Foundation), because it is expressly tied to the Blender Foundation Certified Trainer program they (Blender Network) are not in a position to make independent decisions that would otherwise effect the BFCT program and the way such members are representation without Blender Foundation input and consultation. Meaning that when a "yes" or "no" comes back on an idea or comment concerning the program, that decision will have been made at the very top of the tree, i.e. Ton. So with respect to that fact, the above comment speaks exactly to the problem being highlighted with this issue... SMH.

ratty redemption [RIP]:
sadly, i'm not surprised after some of the comments i've seen posted by ton in the official blender bug tracker, the guy might be a genius when it comes to coding blender, but he sure knows how to antagonize it's users, even when they are trying to help him improve his product.

kat:
That's happens in ostensibly non-professional ecosystems (perhaps 90% of Blender users are hobbyists, amateurs or people otherwise just 'playing' with the application), and something only generally seen (or acknowledged) by those outside it - it's a common topic of conversation I have with professionals coming to Blender from elsewhere, they often feel 'afraid' (for want of a better word) to criticise Blender because doing so breaks the Blender Zeitgeist bubble. As a result they simply stay out of the way and Blender never gets the input it actually needs to grow (particularly in that demographic).

ratty redemption [RIP]:
understood, and it's a shame. blender has tons of potential (no pun intended) and the last major release of it seems one of the most polished builds i've seen of the app since first using it all those years ago. i do still have a somewhat love/hate relationship with blender as it is where i spend most of my day working (currently unpaid) but i would likely feel the same with any other app unless it was near perfect.

on that note, it's mind boggling that some of the most loyal fanboys talk about blender as if it has almost no flaws (it still has glaringly obvious interface bugs and design issues) but slowly those are being fixed, and it crashes less on my old pc here than previous versions did, although i still can expect at least one crash every few days especially as my pc has the bare minimum of ram.

salamanderrake:
What I am having a hard time understanding is what exactly excluded you from being a member of BN and why you couldn't go with a freelance account since technically you are a freelance artist and there for a freelance teacher, does it have to do with it being game creation related and not movie/animation related? If that is the case then you should push to have game dev side of things taken more seriously. Did you contact Ton as he asked and what did he have to say on the matter?

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