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[IMVU] Make IMVU jewelry ring box accessory (Beginner Friendly) (LIVE!)

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kat:

Guyon:
**SOLVED

I followed the Blender 2.8 Accessories box tutorial, and it imported and linked to the hand into IMVU.  But there is an offset. I can supply the blender and my fbx but does anyone know of a reason for the offset?
My Blender Import was:

Derive New Product
Female Accessory GO
Import FBX/ Load FBX / Your file
(Did not change any setting) Configure FBX
(Back on Screen) Apply Scale 0.01 Mesh ID 2 CLICKED Import
Import Changes/ Apply Changes
Config Menu/ Attachment Node rtHand

Thanks

[EDIT] moved to appropriate topic. Kat.

kat:
You mean this video? - https://www.katsbits.com/smforum/index.php?topic=1007.0

Yep, per reply here (if that was you also), try exporting with Selected Objects disabled.

Guyon:
Yes that was me I will stay here.

It looks like you never did rotation and scale.  I did that could that be my issue?

Where do you remove doubles? (to close the gap?)   
Do you mean delete everything but the cube and the rtHand(AttachmentRoot)?

Guyon:
I figured this out.  In 2.8 my modeled object is parented!   The fix was:
left clicked the box
SHIFT clicked the rtHand
Object/Parent/Bone (and click the keep transformed box)

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