Game Editing > Video Channel

[IMVU] Make IMVU jewelry ring box accessory (Beginner Friendly) (LIVE!)

<< < (2/2)

kat:

--- Quote from: Guyon on October 25, 2019, 06:19:37 PM ---Yes that was me I will stay here.

It looks like you never did rotation and scale.  I did that could that be my issue?

Where do you remove doubles? (to close the gap?)   
Do you mean delete everything but the cube and the rtHand(AttachmentRoot)?
--- End quote ---
Using FBX Apply is no longer absolutely necessary as the format (FBX) is able to properly interpret the objects position without issue.

To Remove Doubles see here - https://www.katsbits.com/codex/remove-doubles/. To Join meshes see here - https://www.katsbits.com/codex/join-meshes/

And yep, if the Mesh and Accessory armature are not parented IMVU won't know what the target object is supposed to be. For accessories that's not necessarily an issue as it is possible to use the defaults provided when deriving (the glasses skeleton - this is how programs like 3D Paint can be used to make content for IMVU), but the object may still need a corresponding vertex group.

Navigation

[0] Message Index

[*] Previous page

Go to full version