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Author Topic: "Texture Face" options now "Game Settings" in Blender 2.6  (Read 5718 times)

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Offline kat

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"Texture Face" options now "Game Settings" in Blender 2.6
« on: November 17, 2011, 05:33:29 PM »
The texture transparency tutorial has now been updated with information on where Texture Face settings have been moved and the new replacement "Game Settings" are located. So yep, yet another change in Blender 2.60a+/- that slipped right under the radar - a little annoying considering how useful/important the feature set was as Texture Face options allowed per-face/surface properties to be applied to individual elements independently of the Material assignments. That's no longer the case.


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