Sponsored Adverts

Author Topic: "Texture Face" options now "Game Settings" in Blender 2.6  (Read 6182 times)

0 Members and 1 Guest are viewing this topic.

Offline kat

  • Administrator
  • Hero Member
  • *
  • Posts: 2334
"Texture Face" options now "Game Settings" in Blender 2.6
« on: November 17, 2011, 05:33:29 PM »
The texture transparency tutorial has now been updated with information on where Texture Face settings have been moved and the new replacement "Game Settings" are located. So yep, yet another change in Blender 2.60a+/- that slipped right under the radar - a little annoying considering how useful/important the feature set was as Texture Face options allowed per-face/surface properties to be applied to individual elements independently of the Material assignments. That's no longer the case.


Sponsored Adverts
RSS Content is copyright © KatsBits™ 2019 unless otherwise stated. All Rights Reserved.
No part of this web site may be reproduced (except for personal use, or otherwise stated) without prior written permission from KatsBits.com. For more infomation on copyright click here.
Web design cpdtAdvertisePrivacy PolicyDMCA (about DMCA) Home Store Workshops Blog Jobs Support About Katsbits Contact Site Search KatsBits Help Site Map RSS feed Forum YouTube FaceBook LinkedIn Twitter IMVU