KatsBits Blender & Support Community

General Category => News => Topic started by: kat on June 13, 2015, 08:28:44 AM

Title: Isometric Asset Pack (Unity)
Post by: kat on June 13, 2015, 08:28:44 AM
[selection from the 33 available iso base units shown]

KatsBits is expanding to provide low-cost assets for game developers starting with the "Isometric Base Assets Pack (https://www.katsbits.com/store/index.php?act=viewProd&productId=49)", a set of 35 FBX meshes and TGA placeholder textures for use in 2.5D and 3D games built using Unity 3D or similar game development tools (Shiva etc.) that support *.fbx meshes and *.tga images. Available for Commercial, Personal and Educational use. For more details visit the Store (https://www.katsbits.com/store/index.php?act=viewProd&productId=49).

[EDIT]minor update to the pack; now contains 35 items instead of previous 33 (to update email sales@katsbits.com with Order Number).
Title: Re: Isometric Asset Pack
Post by: ratty redemption on June 13, 2015, 04:20:27 PM
cool, those look like they would be useful for new content creators to achieve a unified scale of their levels, as well as a quick way to prototype room layouts.

also nice presentation video on the store page, where you show the individual objects rotating at the same time, again helping to visualize their relative scale.
Title: Re: Isometric Asset Pack
Post by: kat on June 13, 2015, 05:51:14 PM
Yep provided for that purpose (at least). Also working on a set of accompanying items (which should be released soon).
Title: Re: Isometric Asset Pack
Post by: ratty redemption on June 13, 2015, 06:20:25 PM
cool, and are these assets taken from one of your personal projects or did you build them specifically for katsbits? either way is good in my opinion.
Title: Re: Isometric Asset Pack
Post by: kat on June 14, 2015, 02:37:19 AM
Built for the Store, although they may be used in some far distant project in a Galaxy far, far away.
Title: Re: Isometric Asset Pack
Post by: ratty redemption on June 15, 2015, 07:00:38 PM
understood, he he.