KatsBits Community

Game Editing => Video Channel => Topic started by: kat on July 01, 2010, 07:51:49 PM

Title: IMVU (re)naming armature bones in Blender (2.45/49)
Post by: kat on July 01, 2010, 07:51:49 PM

Bones have to carry the correct names (objectID) to work. Select a bone in edit mode and then amend the name in the bones properties panel (or alternatively the OOPS view - double left-click, type and hit Enter).