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[IMVU] Lighting problems with hair mesh
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Jhaeza:
Hello community,
I have some issues with an hair mesh, that I'm currently working on. It's not done yet but I wanted to see the parts I've done on IMVU. There are some problems with the lightning I suppose but I don't know why.
This is how it looks on Blender:
And this is the preview on IMVU:
There are some strands of hair, which show the texture correctly (brighter) and a few ones are darker. When I enable self-illuminating, it all works fine but I don't want it as an option.
So how can I change that? I don't know what I did wrong in Blender. There were some strands, which I rotated and stuff but they seem to work fine and the texture is actually working correctly, too. IMVU just makes them darker, then they naturally are.
I hope, that you can help me out with that. :-X
Any help is appreciated. Thank You.
Cheers, Jhaeza
kat:
That's generally due to Mesh Smoothing... The object/s is/are a single continuous surface which means the renderer can't figure out how surfaces should illuminate and shade (darken) relative to each other. This basically - https://www.katsbits.com/tutorials/blender/sword-mesh-smoothing.php
To solve you need to use "Sharp" edge markings and/or make sure they are applied ("Object > Apply") before export (if using FBX there's an option to "Apply Modifiers").
BTW, changed the topic title, you wrote "lightning" instead of "lighting"
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