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Game Editing => Q3Map / Q3Map2 Compile Errors => Topic started by: kat on June 25, 2015, 11:34:04 PM

Title: MAX_POINTS_ON_WINDING
Post by: kat on June 25, 2015, 11:34:04 PM
Solution
I've found a solution to the MAX_POINTS_ON_WINDING error, and it doesn't involve deleting any brushes. Use the -meta switch in your BSP compile, and the error doesn't pop up. Don't know why, don't know how, just know that it works.