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General Category => FAQ on games, gaming & IT => Topic started by: kat on December 29, 2009, 08:51:25 AM

Title: [UDK] Generated/Imported vertex count ratio exceeds expected percentage
Post by: kat on December 29, 2009, 08:51:25 AM

If on importing models, usually ASE meshes, in to UDKs content browser the following error message appears (where "[n]" is a number/value);

"Generated/Imported vertex count ratio ([n]/[n]) exceeds expected percentage ([n] percent vs [n] percent expected)."

It's likely to be the results of one or more of the following;

Check your mesh and re-export. This error usually occurs as a result of UDK adding more vertices than it 'expected' due to the above (it has to generate more vertices than was originally present).