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Game Editing => Video Channel => Topic started by: kat on June 24, 2016, 08:45:14 AM

Title: [Gmax] export meshes to *.obj (Wavefront OBJECT)
Post by: kat on June 24, 2016, 08:45:14 AM

Export Gmax meshes to OBJ using the Listener (http://www.katsbits.com/tutorials/gmax/exporting-meshes-as-obj-models.php)

Gmax does not support the direct export of content using the normal File ยป Export avenue of processing scene data. Instead it has to be done indirectly using the inbuilt MAXScript Listener to capture parsed output that can be cut and pasted into a separate document for saving as an *.obj to create a usable model able to then be imported into other third-party applications.

For a more extensive explanation read the "Export *.obj models from gmax (http://www.katsbits.com/tutorials/gmax/exporting-meshes-as-obj-models.php)" tutorial.