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Game Editing => Q3Map / Q3Map2 Compile Errors => Topic started by: kat on June 26, 2015, 03:52:42 AM

Title: ERROR: line 0000: parsed 1. #IND
Post by: kat on June 26, 2015, 03:52:42 AM
Problem
What is the #IND error?

This is a Doom 3 and Quake 4 editor error that happens randomly for some (at present) unknown reason; the editor randomly replaces any number of numerical brush data references in the actual *.map file with "#IND". Because the editor doesn't know what this 'command' is, it reports the following error;

Code: [Select]
ERROR: line 0000: parsed 1. #IND
Telling you that line '0000' in the actual *.map file contains the first found instance of #IND.

How do I fix the #IND error
Currently the only way to fix the problem is to manually delete all references of the phrase from the map file. To do this;
It's most likely that doing this manual cleaning will break or corrupt some brushes so make sure you use the brush cleanup tool in "Misc ยป Clean Brushes" to fix those. Re-save the file again from the editor and you should then have a fully functional *.map file again.