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[IMVU] Animated (Futurama Style) Robot Turkey Character in Blender

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Offline kat

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Duration : c. 14:00:00.
Source Files : Furniture Starter Files.

Learn the realities of making a furniture item that acts like an animated character. First make the mesh, add Materials and UV map the object. Next, prep for FBX export by Appending the finished mesh into the IMVU Furniture Starter File. Set the object up for IMVU and export. Once imported and assembled (establishing it works), modify the rig and add more animations.

Contents
Extra Turkey Goodness - 8 session, 12+ hours.
- Pt.1 Making: https://www.youtube.com/watch?v=MJ1IKS9pvuo [c.1:30 hrs]
- Pt.2 Texturing: https://www.youtube.com/watch?v=zIAEi1J48vg [c.2:30 hrs]
- Pt.3 UV map: https://www.youtube.com/watch?v=Qro59tYIDPQ [c.1:00 hrs]
- Pt.4 Final: https://www.youtube.com/watch?v=dyobB0oPC6Q [c.1:00 hrs]
- Pt.5 Animated: https://www.youtube.com/watch?v=gUuQHRz91ak [c.2:00 hrs]
- Pt.6 Modify rig: https://www.youtube.com/watch?v=8uyMMbwALWs [c.2:00 hrs]
- Pt.7 Extra Bones: https://www.youtube.com/watch?v=wzJH5NSZRgI [c.1:30 hrs]
- Pt.8 Update Animations: https://www.youtube.com/watch?v=iVNHtU3U9WM [c.2:00 hrs]

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