KatsBits Community

General Category => News => Topic started by: kat on January 19, 2010, 11:28:59 AM

Title: [tutorial] making Frenzoo furniture and other stuff
Post by: kat on January 19, 2010, 11:28:59 AM
This is the first of a couple of tutorials to do with using Blender 3D to make furniture items for Frenzoo (http://www.katsbits.com/htm/tutorials/blender-frenzoo-make-furniture-products.htm), another 3D chat program that will give new-comers to 3D a relatively easy introduction in to making content. There's also an accompanying tutorial/article listing some of the common errors messages you'll get when exporting and converting files from dae to efa (http://www.katsbits.com/htm/tutorials/blender-frenzoo-export-errors.htm) - something that's easy to mess up. Future tutorials should include making Frenzoo rooms/scenes and what IMVU creators need to do to convert their products for use in Frenzoo.

(https://www.katsbits.com/images/tutorials/blender-frenzoo-furniture/blender-frenzoo-furniture-parts_textured_sml.jpg) (http://www.katsbits.com/htm/tutorials/blender-frenzoo-make-furniture-products.htm)

I'm not sure of the specific release details of this but I recently got the chance to look at the animated movie version (http://www.dantesinferno.com/us/media#videoanimatedtrailer-20091107010234840) of Visceral Games & EA's upcoming, 18 rated Dante's Inferno (http://www.dantesinferno.com). It appears to be a re-telling of the game but in animated form so good majority of the concepts have been used between the two; if you've watched Animatrix that'll give you a good idea about the visual styling some of the episodes take on, each of which appears to have been done by a different studio. It's a good 'Manga' movie, my only gripe would be that there didn't really seem to be that significant a distinction between the styles used so the change from one to the other isn't that noticeable whilst engrossed whilst watching, unless EA wanted that mind you.